Thursday, April 4, 2013

'Dead Island: Riptide' is Now Available for Pre-order




"The characters thought they had escaped the terrors of Banoi and survived the apocalypse on a corrupted paradise. Their fate took a turn for the worse. The Dead Island heroes escaped in a helicopter to the safety of a military ship, but when a furious storm hits and the virus suddenly spreads throughout the crew, the nightmare starts all over again, leaving hope drowning in the rising tides."

Personally, I rather enjoyed "Dead Island," and I am really looking forward to the next installment in the series. The "explosive mix of open-world gameplay, co-op first-person action and RPG elements" really blend together well for one heck of a good time.


From the reviews I have read and the gameplay videos, it looks like the basic controls are the same. In fact, it appears that the game play has not been changed in the slightest. While some may argue that games need to have their engines changed for each new iteration, I disagree. It's not so much as using a different game engine that is important, it's tweaking the one you are using to make it work better. I'd hate to have to pick up a controller and relearn how to play the game, wouldn't you?

There are two big differences that stand out to me; one is the new mode of transportation, and the hub defense game play mechanic.

Boats are now the vehicle of choice, as the island has flooded thanks to the monsoon.

The new hub defense  feature requires you to fortify buildings and fight off hoards of the living dead. Since loud noises draw the infected in droves, whenever you need to drain a flooded area or do any other task that will make noise, you need fight them off. Unlike the first game, this time you are given the ability to board up or fence off areas and prepare for the inevitable onslaught that is about to occur.

You can watch this in the video of the "First Gameplay Walkthrough"  below.



I'm curious to see if there will actually be night time in the game this time around, or if it'll just turn dark for a few minutes like in the first game.

"Dead Island: Riptide" will be in stores April 23, 2013. You can pre-order the Special Edition from Deep Silver's official website for $49.99. You can pre-order the "Dead Island: Riptide" Rigor Mortis (Collector's) Edition for $79.99.

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