In "Dead Space 3," Isaac Clarke finds himself on the planet of Tau Volantis, a harsh world full of ice and snow, searching for the source of the Necromorph plague. Clarke is now a wanted man, and Earthgov is after him for the destruction of Titan station. Clarke has to option to have the charges against him dropped if he goes to Tau Volantis. So off he goes to clear his criminal record. Poor Clarke...
According to G4TV's The Feed, it's been rumored that Clarke needs to go to the desolate planet to find a woman for Earthgov and return her to Mars. The woman could be Lexine from "Dead Space Extraction" but this has yet to be confirmed. There is also an unconfirmed rumor that Clarke's sanity has deteriorated even further, and that he now believes that he's being followed by "Shadow Isaac" who constantly taunts him. We'll see if these two things are true in the coming months.
Another element for Isaac to contend with, aside from the new types of necromorphs and giant bosses (just how many of those do we need anyway?), are the crazy religious zealots known as Unitologists. They want to stop Clarke from finding the truth about the necromorph plague and its connection to the Markers, so he'll have to fight them as well.
Unlike the other two installments in the Dead Space series, this time around you have the option to play a co-op game, with your buddy playing as Earthgov Sergeant John Carver.
The Dead Space website now states that the co-op is optional and that you can play a classic single-player campaign with Clarke. You can then play it with a co-op partner to get new cut-scenes and story elements that are not in the single-player mode, which gives you an impetus to play it in co-op mode, but doesn't force you to play it. This also means that if you don't have a co-op buddy to play with, you won't be stuck playing with a bad character AI that has poor item management skills, like the insufferable one in "Resident Evil 5."
Unfortunately, I have the same doubts about the co-op mode in "Dead Space 3" that I had about the multiplayer mode in "Dead Space 2," and it leaves me asking: Is adding co-op mode to "expand the audience base" and get main stream players interested in the game really such a good idea?
I really think that the co-op platform for the game will take away some of the key horror elements of Dead Space. The intense paranoia that comes with the illusion of being utterly alone in a claustrophobic environment where there are hideous monstrosities that want to kill you and reanimate your dead flesh is ruined once other people are playing the game with you. At least, that was my experience playing "Dead Space Extraction." And the multiplayer for "Dead Space 2" was fun, but it wasn't scary either.
It is uncertain at this time if the co-op mode in "Dead Space 3" will be effective when it comes to delivering the scares that Dead Space is known for, so I'll remain guarded, yet optimistic about the game until then. After all, I won't really be able to make up my mind about the co-op mode until I get a chance to play it.
"Dead Space 3" will be available for PC, PlayStation 3 and XBOX 360. It will be released in stores on February 5th, 2013 with a retail price of $59.99.
The First Contact suit has thick armor and is for long term space exposure. The First Contact bundle also contains the Negotiator, a Tesla powered weapon that dismembers organic tissue.
The Witness suit is insulated for exploring the harsh environment of the snowy world of Tau Volantis. The Witness bundle comes with the Evangelizer-- a combination of an AL-2g heavy duty assault rife and an Emerson 2100 "Big Boy" tactical shotgun-- which sounds like it'll really come in handy for dealing with the necromorphs.